Darley, Andrew (2000) Visual digital culture: surface play and spectacle in new media genres. Routledge, New York, USA. ISBN 9780415165556
Creators: | Darley, Andrew |
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Description/Abstract: | The following description is taken from the book cover. Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital technologies are supplanting the traditional production methods of television, film and video, provoking intense speculation about their impact on the character of art. Examining the digital imaging techniques across a wide range of media, including film, music video, computer games, theme parks and simulation rides, Visual Digital Culture explores the relationship between evolving digital technologies and existing media and considers the effect of these new image forms on the experience of visual culture. |
Item Type: | Book |
Date: | 2000 |
Projects or Series: | Video Digital Culture AD 3 VD RAE 2008 UOA 63 H-0206 |
Additional Information: | This book has been translated into Italian, ISBN 9788846480644; Japanese, ISBN 9784771013575; and Spanish, ISBN 9788449313240. |
Uncontrolled Keywords or tags : | digital culture, digital technologies, visual computing, visual digital entertainment |
Depositing User: |
Mary-Anne Spalding
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Date Deposited: | 23 Feb 2011 17:20 |
Last Modified: | 09 May 2012 11:58 |
URI: | https://research.uca.ac.uk/id/eprint/684 |
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