Longform video essays as critical retellings of video game narratives
Sezen, Tonguc and Sezen, Digdem (2021) Longform video essays as critical retellings of video game narratives. In: Games and narrative: theory and practice. International Series on Computer Entertainment and Media Technology (ISCEMT) . Springer, pp. 267-279. ISBN 9783030815387
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This chapter discusses the concept of the retelling as a narrative product and as an instrument of narrative design analysis and criticism. Focusing on longform video essays as a prominent category of critical retellings, we analyze transcriptions of Noah Caldwell-Gervais' video essay and Jose Antonio Vargas’ video review of the 2020 videogame The Last of Us Part II. Using web-based reading and analysis environment Voyant, we investigate the indicators of how they approached and discussed the game’s narrative design and compare their texts as examples of critical and popular retellings of video games.
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